The Battle for Wesnoth
The Battle for Wesnoth is a free, turn-based strategy game with a fantasy theme. Build up a great army of humans, elves, dwarves, orcs, trolls or any of the other races and beat those who dare to oppose you. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures... more »
Download Wesnoth 1.4.3 (stable):
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FAQ
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News
Wesnoth 1.5.2: Development Release
Tuesday, July 15 2008
A new Development release is ready. This is the third release in the 1.5.x tree. A lot was changed since the start of the stable 1.4.x branch and since I am too lazy to list all the great changes in here, better have a look at the forum thread which describes the most important changes. As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
Please keep in mind that it is a development release which might include quite many bugs. If you find one, report it.
Update: The Windows binary is now available on the download page.
Update 2: The MacOSX binary is now available on the download page. It is only available for Intel based Macs (x86) until some problems with the new dependencies are fixed.
Wesnoth 1.5.1: Development Release
Sunday, June 22 2008
A new Development release is ready. This is the second release in the 1.5.x tree. A lot was changed since the start of the stable 1.4.x branch and since I am too lazy to list all the great changes in here, better have a look at the forum thread which describes the most important changes. As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
At the moment only the OpenSolaris and Debian binaries are ready. Once the others are done you can find them at the download page. Please keep in mind that it is a development release which might include quite many bugs. If you find one, report it.
Update: The MacOSX and Windows binaries are now available on the download page.
Wesnoth 1.4.3: Maintenance Release
Monday, June 9 2008
Wesnoth 1.4.3 has been released. This is a bugfix release for the stable 1.4.x branch. In this release several smaller bugs were fixed and many translations were updated. To read about other (more important changes, celebrate the release and comment on it, have a look at this forum thread. As with the last development series, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
At the moment only the Gentoo, Debian and Windows binaries are ready. Once the others are done you can find them at the download page. We hope there are no bugs left, but if you find any, report them.
Update: The MacOSX binaries are now available on the download page.
Server migration (almost) completed
Sunday, May 25 2008
The announced server migration is almost completed now. Due to the too high bandwidth usage of the add-on server we have to move it back to the old machine. It will take several more hours until the addon server is up again. Beside this everything should be up and running. If you encounter problems with the new server, please post about them in this forum thread.
Update: The add-on server was started again at the old location. Just wait some time for the update of the DNS entry campaigns.wesnoth.org to be effective and you should be able to upload and download campaigns again.
Server migration
Friday, May 23 2008
Thanks to chains and all that donated, we just got a new server for an acceptable price where we are going to host basically every service Wesnoth does offer. That is we want to migrate the multiplayer server, content server, forum, wiki and all the other stuff to this machine. The content server and the multiplayer servers are already running there. This weekend we will work on migrating all the other stuff over. Due to this we will have to deactivate the wiki and forums and shut down the content server for some hours since we need the bandwidth to transfer all the data. The multiplayer server will still be up and running, but everything else will not be completely reachable starting on Saturday, May 24th around 12:00 GMT. Things will be up again once we are done, if we are lucky we might be done within 12 hours though it is unlikely. We hope to have all things working again on the new machine Sunday evening.
Stay tuned for the nice things we will be able to do once everything is on the same machine. Things like registered nicks for the multiplayer server with the same login ingame as used for the forum as well as a webinterface to the content server which might even allow rating of campaigns will get possible (once someone writes the code to do so).
Wesnoth 1.4.2: Maintenance Release
Tuesday, May 6 2008
Wesnoth 1.4.2 has been released. This is a bugfix release for the stable 1.4.x branch. In this release just some smaller bugs were fixed and many translations were updated. To celebrate the release and comment on it, post in this forum thread. As with the last development series, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
At the moment only the Gentoo and Debian binaries are ready. Once the others are done you can find them at the download page. We hope there are no bugs left, but if you find any, report them.
Update: The MacOSX binaries are now available on the download page.
Update 2: The Windows binaries are now available on the download page.
Wesnoth 1.5.0: Development Release
Sunday, April 27 2008
A new Development release is ready. This is the first release in the brand new 1.5.x tree. A lot was changed since the start of the stable 1.4.x branch and since I am too lazy to list all the great changes in here, better have a look at the forum thread which describes the most important changes. As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
At the moment no binaries are ready. Once they are done you can find them at the download page. Please keep in mind that it is a development release which might include quite many bugs. If you find one, report it.
Update: The Windows binaries are now available on the download page.



