The Battle for Wesnoth
The Battle for Wesnoth is a free, turn-based strategy game with a fantasy theme. Build up a great army of humans, elves, dwarves, orcs, trolls or any of the other races and beat those who dare to oppose you. Fight a desperate battle to reclaim the throne of Wesnoth, or take hand in any number of other adventures... more »
Download Wesnoth 1.4.4 (stable):
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FAQ
A compilation of the most frequently asked questions about this game and the project behind it.
Reviews
There were many reviews by print and web magazines. Don't hesitate to have a look at them.
News
Add-on server migration
Wednesday, August 13 2008
The add-on server is now migrated to our main machine. Beside this I changed the default reference ingame to point to add-ons.wesnoth.org instead of campaigns.wesnoth.org to make clear that stuff on this server does not only include campaigns but basically every kind of add-on that is possible. I also updated the DNS entry for campaigns.wesnoth.org to make it point to the new machine, but it will take time until this takes effect. But you can already use add-ons.wesnoth.org to get add-ons. It does not matter if you use campaigns.wesnoth.org or add-ons.wesnoth.org, it should soon take you to exactly the same machine. On this server add-ons for the stable 1.2 and 1.4 series are available, as well as add-ons for the development series.
Everything back to normal
Saturday, August 9 2008
Finally everything should be back to normal again. That is the forums are up and working, too. In the crash the last two months of forum post were lost. That is even the attachments are likely to be broken and everyone will have to reupload their forum avatars. If you encounter any problems, please report them in this forum thread.
Once we are sure that the new server can handle the load, we will also move the add-on server here. This will result in the add-on server being down for a day. We will probably migrate it some time next week.
New server and repair status
Friday, August 8 2008
Welcome to our brand new server. We just moved the multiplayer server and the website over to our new machine that you are currently using. Everything beside the forum should be working now. That is even the "normal" images that seem to have been lost (cf. news posts of the last days) in the crash could be restored.
So much about the good news. The bad news is that the forums were hit really hard. That is over 500 user accounts, around 2000 posts, all attachment file data, roughly 1000 privs and all user rights were lost. Because of this we decided to switch to an older backup of the database used for the forum. This means that about two months of forum posts will be lost. The attachments might still be reachable with old adresses, though we are not too confident that those files will really work as expected. We will not be able to recover the posts of the last two months in a reliable way. We hope to have to forums working again rather soon, maybe will be online by tomorrow.
Server almost back again
Wednesday, August 6 2008
At the moment everything beside the forum should be up again and working as expected. That is all subdomains like gettext.wesnoth.org, units.wesnoth.org and the whole lot should be back up and working again. The wiki is working again, too. We hope that no data in the wiki was lost. If you find any pages having problems, please try to fix them. There is a list of files we do know that are broken/missing. If you have a local copy of any of those files or encounter missing images not listed there, please contact us.
Regarding the forums cycholka is still busy with making it work again. No idea if we will lose any data regarding user accounts and forum posts since he is currently fighting the user table. We don't know how many attachments are broken but found a backup for files from before march 2008. So at least some files are secure...
We will post updates every now and then to keep you informed.
Server crash
Monday, August 4 2008
As you might have noticed we are currently enduring some problems with our main server. That is: about one week ago we had a major harddrive failure resulting in the system not working at all. So far we don't know exactly how much of the data on the system is completely lost since we are working on restoring things. So far the multiplayer servers (stable and development) are back up again and the subdomain redirects like gettext.wesnoth.org are working again. What is not working so far are the forums and the wiki. The problem is that parts of the database seem to be broken. Currently cycholka is trying to fix and restore whatever is possible. Some stuff is completely lost like the screenshots folder we were using including the ancient screenshots. If anyone of you has a backup of those, feel free to contact us. We don't know how many of the forum attachments are broken but it is likely that some will not be restoreable.
We hope to have the wiki and forums usable again in some days but we don't know how long it will take. We will soon migrate the main server to a different machine anyway. This one will offer more network bandwidth and due to this make the website feel smooth again. We are not 100% sure if we will restore the wiki and forum completely before the move, so it might be that you are on the new server when the forum and wiki are up again...
I will try to post updates every now and then and please keep in mind that asking "when will the forum be up again" in our IRC chans won't speed things up at all. So please stay patient and play Wesnoth instead of using the forums. ;) If you are interested in some more info, have a look at the (unofficial) Wesnoth Journals.
Update: Okay, with the data provided by the Internet Archive it was possible to restore many images. The bad news is that basically all post 1.2 images seem to be lost. Have a look at this list of missing images to get an idea about what is missing. If you have the respective images, please contact us.
Wesnoth 1.4.4: Maintenance Release
Friday, July 25 2008
Wesnoth 1.4.4 has been released. This is a bugfix release for the stable 1.4.x branch. In this release several smaller bugs were fixed and many translations were updated. To celebrate the release and comment on it, have a look at this forum thread. There are still two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice (only translation updates this time) and the (rather) complete changelog with (almost) all the details, which is not much more to read either...
At the moment the Debian, Gentoo, Mac OSX and OpenSolaris binaries are ready. Once the others are done you can find them at the download page. We hope there are no bugs left, but if you find any, report them.
Wesnoth 1.5.2: Development Release
Tuesday, July 15 2008
A new Development release is ready. This is the third release in the 1.5.x tree. A lot was changed since the start of the stable 1.4.x branch and since I am too lazy to list all the great changes in here, better have a look at the forum thread which describes the most important changes. As with the last releases, we continue to offer two versions of changelogs: a rather nice to read players changelog that only includes changes every player will probably notice and the (rather) complete changelog with (almost) all the details, which is likely to cause a serious headache...
Please keep in mind that it is a development release which might include quite many bugs. If you find one, report it.
Update: The Windows binary is now available on the download page.
Update 2: The MacOSX binary is now available on the download page. It is only available for Intel based Macs (x86) until some problems with the new dependencies are fixed.


